World Championship via e-mail

World Renju Championship by e-mail 2001 has started. Read more about this tournament.

Igor Sinyov (e-mail: rensini@yahoo.com) is the organizer of the World Championship.

PS. If you want to know more about the tournament and about what PBEM Userid is, please, read below the old rules and how to use Richard's PBeM Server where we are playing our Championship.


World Renju Championship by e-mail 2000 has finished. The new World Champion is Aldis Reims from Riga, Latvia. Congratulations! You can read more about the results on a a special page.


Links to old informaton on this page

  1. Rules in the WC 2000 via e-mail - info to players and referees
  2. The result of lot of the groups of renju WC 2000 via e-mail and e-mail addresses to referees
  3. E-mail addresses to renju players
  4. Renju WC 1999 - results
  5. Renju WC 1998 - results
  6. Renju WC 1997 - results
  7. Renju WC 1996 - results
  8. Rules of the 2nd Renju WC via e-mail

Renju WC 2000 - Info to players and referees

Rules

Renju Newsletter No 86 - 1999

"RIF Correspondence Commission discussed several questions concerning
the
correspondence play and decided:

1.PbEM server will be the server of next correspondence renju World
Championship.

2.RIF Correspondence Commission will organize the special sub-commission
in order to work on the improvement of old possibilities, to investigate
new ones and may be to organize during next year test tournaments in the
RIF tournament format (time and move controls etc).

3.The order of replacing of free places in RIF correspondence WCh: the
free place should be replaced by the player who got the place lower in
the same tournaments (now for final in the case of rejection of player who
got the right to play via semi-final this place will get number 2 (and so
on) from the same semi-final, in the case of rejection of player who got the
right to play in the final because his succesful play in the previous
final (places 1-6) this place will get number 7 (and so on) from the previous
final), and if there would be no more candidates, the free places will
get the players with the highest international rating.

Adopted by RIF Correspondence Commission proposal

"4.The participant of RIF tournament when applyed will inform about his
real name, country and will promiss not to use other userids for play in

the RIF tournaments and not to allow to use his own userid by other
players (one player - one userid, one userid - one player)"
got conditional (temporary) veto from Russian Renju Federation and so is

rejected now. The discussion concerning the rules which are limited the
participation of  “fictive” players in RIF Correspondence
tournaments is
continuing now in RIF Correspondence Commission.

Dear friends, please send your applications to Oleg Fedorkin
(fedorkin@libro.genebee.msu.su) till 30, December if you wanted to take
part in next year Renju World Championship via e-mail.

Application should contain the name of participant, country, registered
userid on PbEM which will be used for play in tournament.

RIF Correspondence Commission is going to discuss some changes in the
structure of RIF correspondence tournaments, and probably in the case
of quarter-finals adding the advantage will be got by players with
highest
international ratings and those players who got the places higher in
previous semi-finals – others will start from quarter-finals.

With best wishes
Oleg Fedorkin"

Renju Newsletter No 7 - 1998

The referees will check time-move control and will help participants
with the special rule /see it below/ to prevent move copy and will
decide all tournament problems with help of Richard Rognlie,
master of playserver.
!If there would be any serious problem in our tournaments, we should
discuss it on RIF Correspondence Commission and gotta make decision as
soon
as possible.

We should remind for all participants next things:
1.Only winners of these 4 groups will have right to play next final A.
2.Normal time-move control is 135 days for each players till 120th move.

!But for games between Russian players in semi-final groups time control

is 115 days for each players. For final A, this short time control will
use in the games between O.Fedorkin, V.Golosov, R.Kolpakov,
Yu.Tarannikov
/all players from Russia/ and also in the games between J.Gaulitz and
S.Karlsson /both from Sweden/.
!!Notice that playserver`s and common numbering of moves are different.
3.RIF Correspondence Commission decided to use the special rule these
tournaments to prevent the moves copy. See below the complete text of
this rule:

  RULE
  If the next conditions are hold
  (i) there are the same positions in the games A - B and C - D (where C
and/or
D would be the same players, for example D = A, C = B, or they would be
another
players);
  (ii) it's turn of players A and C;
  (iii) player C didn't move during 1 week;
  (iv) at least 15 move was made (in the case D = A, C = B this
condition is
       down)
  then player A has the right to demand (through the referee) from
player C
to move in the game C - D during next 1 week. But when player C has
moved then
player A  MUST make ANOTHER move in the game A - B.
  END OF RULE

Of course, these players A and C are the players from the same group.

With best wishes
Oleg Fedorkin


Renju Newsletter No 4 - 1998
"After voting the Correspondence Commission has decided as follows:

1. The A och B tournament of next WC via e-mail will start in
February 1998.

2. Normal move and time control will be 120 moves in 135 days

3. Rule to prevent move copy: Player has right to make other move
that his opponent made in   every game    /after apellation to
referee give 7 days for opponent to make    move and  after that
make own different move/ - Tarannikov`s rule

4. The games between players from the same country will have less
time than for usual games. The games will start at the same time as
the other games but the time instead of 135 days will be 115 days.

5. As before the Semi-finals will be 4 groups. Winners have
right to play 4th final A.

6. Milevsky will not use his place in A-final. The final will be
played withh only 9 players i.e. no player will substitute  Milevsky

7. Kawamura will withdraw as chairman of the commission and the new
chairman will be Fedorkin from Moscow,Russia

8. No decision has so war been made what to do if some of the
qulified for the 4th A-final will notuse his place

9. It was decided that there are no limit for one country for the
players in the A-final. I.e. in theory  all 10 players in future
A-finals  may be Japanese or Russian players.

The players in the A- och B-final will be found on the following
URL-address:

http://www.renju.nu/wcemail.htm

With this announcement  I withdraw from all activities regarding the
WC e-mail tournaments. As the president of RIF I have to much to do
so it is necessary and pratical that other persons work with the WC
e-mail.

It means that the the new chairman  Oleg Fedorkin
with -mail address
fedorkin@virus3.genebee.msu.su
will  solve the questions how to start the tournament together with
Richard W. Rognlie who runs the server that we will use for the
tournament, how to seed the players in the 4 B-finals and how to find
a new referee after  Skuridin´s withdrawal. My task in the commission
in the future will only be to forward  information to you via Renju
Newsletter.

Friendly Yours,
Tommy Maltell
President of RIF

The result of lot of the groups of renju WC 2000 via e-mail

-------------------------------------------------
Date sent:      	Mon, 24 Jan 2000 20:31:03 +0100

Renju Newsletter No 8 - 2000
-------------------------------------------------

These are the result of lot of the groups of renju e-mail tournaments:

Final of 5th Renju World Championship via e-mail
1.A.Reims (LAT) areims
2.O.Fedorkin (RUS) fedorkin
3.E.Bobkov (RUS) bobkove
4.A.Mikhailov (RUS) almi+
5.K.Nikonov (RUS) vanalaud
6.M.Kozhin (RUS) jenaro
7.M.Dufvenberg (SWE) mikedu
8.V.Golosov (RUS) golosov
9.K.Hasegawa (JAP) uo9man
10.N.Kawamura (JAP) norihiko

Referee - Ants Soosorv asoosyrv@hotmail.com

Semi-final tournaments of 6th Renju World Championship via e-mail

Group 1.

1.A.Soosorv (EST) asoosorv
2.I.Sinyov (RUS) sinyovi
3.L.Laibinis (LIT) llaibini
4.V.Alexandrov (RUS) aviktor
5.M.Carlsson (SWE) scoore
6.S.Ogorodov (RUS) serj
7.A.Kobzev (ARM) kai
8.M.Yamamoto (JAP) myamamoto
9.Ming Yeh Li (CHI-T) myli
10.P.Kudo (HUN) pkud

Referee - Bjorn Wallgren bjorn.wallg@harnosand.mail.telia.com

Group 2.

1.J.Gaulitz (SWE) joachim
2.P.Salnikov (RUS) psalnikov
3.L.Gluhovsky (ISR) leonid
4.V.Lunkin (RUS) lunkin
5.V.Kolesnik (UKR) kvik
6.S.Sitnik (RUS) sergei
7.Y.Madissoon (EST) ymadis
8.T.Taimla (EST) tunnet
9.T.Zhang (CHI) s02
10.K.Yamamoto (JAP) itty

Referee - Teiji Takagawa takagawa@nyc.odn.ne.jp

Group 3.

1.B.Wallgren (SWE) bjornw
2.A.Nosovsky (RUS) nosovs
3.T.Takagawa (JAP) takagawa
4.V.Dvoeglazov(RUS)dvoeglazov
5.A.Khramov (UZB) khramov
6.N.Salnikova (RUS) nonna
7.V.Nazarov (UKR) vnazarov
8.D.Kosintsev (RUS) dkos
9.F.Shuitao (CHI) shuitaof
10.K.Birk (EST) katrin

Referee - Kazuto Hasegawa uo9man@mve.biglobe.ne.jp

Group 4.

1.N.Nishizono (JAP) saien
2.S.Filippov (RUS) filippov
3.Zhang Jinyu (CHI) freefish
4.V.Filinov (RUS) vfilinov
5.I.Rinkis (LAT) ingus
6.S.Artemyev (RUS) arts
7.K.Poddubny (UKR) underouk
8.L.Hermansson (SWE) linush
9.P.Voznjuk (EST) pavlik
10.C.Tibaldi (ITA) tibia

Referee - Pavel Salnikov spy@nt-ex.petrobank.spb.su

Then I will ask soon Richard Rognlie to start the boards of
the tournaments.

Some important things for players to remember:
1.You can find the rules of renju e-mail tournaments at
RIF web-page (www.renju.nu), "WCh via e-mail" part
with all late additions.
(Direct URL-address: http://www.renju.nu/wcemail.htm)
2.PLEASE ASK THE REFEREE OF YOUR GROUP
in the case of any trouble or problem!
3.Normal time-move controls are  135 days for each player
till 120 move (then draw). For players from the same country
the time control is 115 days for each player.
4.The winners of semi-final groups will play in the final
tournament-2001. Very probably the places 2-5(?) in
semi-final tournaments will play in the semi-final
tournament next year, others - in quater-finals.

With best wishes
Oleg Fedorkin

Renju WC 1999 - results

Date:     	Mon, 27 Sep 1999 00:26:34 +0200


Info about Renju WC via e-mail
from Oleg Fedorkin

This year e-mail tournaments were almost finished.
Only one game (group C) is continueing yet, but the result
of this game is not important for the place determination.
Next year O.Fedorkin (RUS), S.Bondarenko (RUS), R.Kolpakov (RUS),
A.Reims (LAT), Yu.Tarannikov (RUS), E.Bobkov (RUS), M.Kozhin (RUS),
A.Mikhailov (RUS), M.Dufvenberg (SWE), K.Nikonov (RUS) will have
right to play in the final tournament of 5th Renju WCh via e-mail.
The referees of our tournaments B.Asplund and A.Nosovsky confirmed
the final results in the tables below.
Renju World Championships via e-mail:
1st (1996)
I.A.Reims (LAT) II.L.Laibinis (LIT-FIN) III.I.Sinyev (RUS)
2nd (1997)
I.Yu.Tarannikov (RUS) II.R.Kolpakov (RUS) III.A.Reims (LAT)
3rd (1998)
I.O.Fedorkin (RUS) II.A.Reims (LAT) III.K.Hasegawa (JAP)
4th (1999)
I.O.Fedorkin (RUS) II.S.Bondarenko (RUS) III.R.Kolpakov (RUS).
With best wishes
Oleg Fedorkin.Group A.
                               1  2  3  4  5  6  7  8  9 10 MtPt  Pts
Place
1.O.Fedorkin(RUS) fedorkin    xx 1= 11 1= =0 11 == == 11 11   7   13=  I 
2.A.Reims(LAT) areims         =0 xx 11 01 =1 =1 =0 == 11 =0   5   10=  4 
3.K.Hasegava(JAP) uo9man      00 00 xx 10 01 01 == 1= 00 =0   3    6   8 
4.R.Kolpakov(RUS) kolpak      =0 01 10 xx 00 =1 == 11 11 11   5=  11  III
5.Yu.Tarannikov(RUS) taran    1= 0= 01 11 xx 00 == 10 11 0=   4=   9=  5 
6.V.Golosov(RUS) golosov      00 0= 01 0= 11 xx 00 11 11 =0   3=   8=  7 
7.S.Bondarenko(RUS) troter    == 1= == == == 11 xx 11 11 =1   7   13   II
8.S.Smirnov(RUS) smirnov      == == =0 00 10 00 00 xx 00 01   2    4=  10
9.O.Klimachev(RUS) klimachev  00 00 11 00 00 00 00 11 xx 01   2=   5   9 
10.E.Bobkov(RUS) bobkove      00 1= 1= 00 =1 1= 0= 01 01 xx   5    8=  6 

Group B.
                               1  2  3  4  5  6  7  8  9 10 11 12 Pts
Place
1.N.Kawamura(JAP) norihiko    xx 00 11 00 11 11 11 11 11 11 11 10 17  4-5
2.M.Kozhin(RUS) jenaro        11 xx 01 11 11 1= 11 11 11 11 11 11 20=  I 
3.S.Filippov(RUS) filippov    00 01 xx =1 11 11 11 11 11 11 11 01 17=  2 
4.B.Wallgren(SWE) bjornw      11 00 0= xx 11 11 11 11 11 11 11 10 17=  3 
5.V.Egorov(RUS) evit          00 00 00 00 xx 00 11 11 01 00 11 00  7   9 
6.Y.Madissoon(EST) ymadis     00 =0 00 00 11 xx 11 11 11 11 11 00 12=  6 
7.M.Lalayan(ARM) lama         00 00 00 00 00 00 xx 11 00 00 10 00  3  10-11
8.T.Wang(CHI) tomwang         00 00 00 00 00 00 00 xx 00 00 00 00  0  12 
9.V.Kolesnik(UKR) kvik        00 00 00 00 01 00 11 11 xx 11 11 00  9   7 
10.R.Brown(USA) guzzle        00 00 00 00 11 00 11 11 00 xx 11 00  8   8 
11.M.Dumanyan(ARM) dumh       00 00 00 00 00 00 10 11 00 00 xx 00  3
10-11
12.S.Krasnonosova(RUS) odetta 10 00 01 10 11 11 11 11 11 11 11 xx 17  4-5

Group C.
                             1  2  3  4  5  6  7  8  9 10 11 12 Pts
Place
1.A.Soosorv(EST) asoosorv   xx 0= 01 11 10 11 11 00 11 11 11 11 16=   3 
2.A.Mikhailov(RUS) almi+    =1 xx 10 11 =1 11 11 11 1= 11 11 11 19=   I 
3.V.Barykin(RUS) vbarykin   01 10 xx 11 11 11 11 =0 11 11 11 11 18=   2 
4.R.Johannesson(SWE) ratson 00 00 00 xx 01 11 00 00 00 11 00 00  5    9 
5.S.Sitnik(RUS) sergei      10 0= 00 01 xx 11 11 01 11 11 11 11 15=   5 
6.K.Birk(EST) katrin        00 00 00 00 00 xx 11 00 00 11 00 00  4    11
7.M.Minasyan(ARM) mima      00 00 00 11 00 00 xx 00 00 11 00 00  4    10
8.Zh.Jinyu(CHI) freefish    11 00 1= 11 01 11 11 xx 01 11 11 00 15=   4 
9.I.Rinkis(LAT) ingus       00 =0 00 11 00 11 11 01 xx 11 11  0 11=   7 
10.A.Stepanyan(ARM) star    00 00 00 00 00 00 00 00 00 xx 00 00  0    12
11.R.Samal(CHE) rsamal      00 00 00 11 00 11 11 00 00 11 xx 00  8    8 
12.V.Alibabaev(RUS) alibaba 00 00 00 11 00 11 11 11 1  11 11 xx 13    6 

Group D.
                             1  2  3  4  5  6  7  8  9 10 11 13 Pts
Place
1.A.Poghosyan(ARM) apogh    xx 00 00 00 00 00 11 00 00 00 00 00  2   11 
2.I.Sinyov(RUS) sinyovi     11 xx 10 10 01 11 11 11 11 10 11 01 17   3  
3.A.Nosovsky(RUS) nosovs    11 10 xx 10 11 01 11 11 11 11 11 == 18   2  
4.J.Gaulitz(SWE) joachim    11 10 10 xx 10 01 11 00 11 01 11 01 14   5  
5.V.Lunkin(RUS) lunkin      11 01 00 10 xx 11 11 11 11 01 11 0= 15=  4  
6.M.Kolk(EST) mkolk         11 00 01 01 00 xx 11 01 10 11 11 0= 12=  6  
7.A.Karapetyan(ARM) kaar    00 00 00 00 00 00 xx 00 00 00 00 00  0   12 
8.Zh.Tongxiang(JAP) s02     11 00 00 11 00 01 11 xx 11 0= 10 00  9=  8  
9.E.Gaidamauskas(LIT) volk  11 00 00 00 00 10 11 00 xx 11 01 00  8   9  
10.W.Huang(USA) stfan       11 10 00 01 01 00 11 =1 00 xx 11 00 10=  7  
11.C.Tibaldi(ITA) tibia     11 00 00 00 00 00 11 10 10 00 xx 00  6   10 
13.M.Dufvenberg(SWE) mikedu 11 01 == 01 =1 =1 11 11 11 11 11 xx 18   I  

Group E.
                             1  2  3  4  5  6  7  8  9 10 11 12 Pts
Place
1.T.Takagawa(JAP) takagawa  xx 00 =1 00 01 11 11 11 11 11 11 11 16=  4  
2.K.Nikonov(RUS) vanalaud   11 xx 10 1= 11 11 11 11 11 11 11 11 20=  I  
3.P.Salnikov(RUS) psalnikov 0= 10 xx == 11 11 11 11 11 11 11 11 18=  3  
4.D.Soloviev(RUS) dsol      11 =0 == xx 11 11 11 11 11 11 11 1= 19   2  
5.J.Lents(EST) lents        01 00 00 00 xx 11 11 11 11 11 00 11 13   5  
6.M.Manykyan(ARM) mamh      00 00 00 00 00 xx 00 00 00 00 00 00  0   12 
7.M.Carlsson(SWE) muppin    00 00 00 00 00 11 xx 11 11 00 00 00  6   9  
8.A.Kobzev(ARM) kai         00 00 00 00 00 11 00 xx 11 01 00 00  5   10 
9.A.Lipsits(USA) alipsits   00 00 00 00 00 11 00 00 xx 00 00 00  2   11 
10.G.Baggio(ITA) beppejb    00 00 00 00 00 11 11 01 11 xx 00 00  7   8  
11.E.Tihkau(EST) etienne    00 00 00 00 11 11 11 11 11 11 xx 01 13   6  
12.B.Asplund(SWE) basplund  00 00 00 =0 00 11 11 11 11 11 01 xx 11=  7  
  


 

Renju WC 1998 - results


Date     	Tue, 27 Oct 1998 22:59:13 +0100

The 1998 WC via e-mail is finished.


Information about finished e-mail tournaments.


Group A. Final of III World Championship via e-mail.

                      1  2  3  4  5  6  7  8  9   Pts MtchPts Place
1.Golosov V./RUS/     xx 0= 10 01 01 0= =1 00 11  7,5   3,5    6
2.Reims A./LAT/       =1 xx 01 == =1 10 =1 == 11  10,5  6      II
3.Meritee A./EST/     10 01 xx 0= 0= =1 10 00 00  5,5   2,5    8
4.Fedorkin O./RUS/    01 == =1 xx =1 =0 11 11 11  11,5  6      I
5.Tarannikov Yu./RUS/ 01 0= =1 0= xx 0= 1= == 11  8,5   4      5
6.Kolpakov R./RUS/    =1 10 0= 1= =1 xx 10 =0 10  8,5   4,5    4
7.Karlsson S./SWE/    0= 0= 01 00 0= 10 xx 1= 00  5     2      9
8.Hasegava K./JAP/    11 == 11 00 == 1= =0 xx 01  9     4,5    III
9.Gaulitz J./SWE/     00 00 11 00 00 10 11 01 xx  6     3      7

Groups B - E. Semi-finals of IV World Championship via e-mail.

Group B.
                       1  2  3  4  5  6  7    Pts  MtchPts  Place
1.Kashihara A./JAP/    xx 00 00 11 00 10 11    5     2,5     5
2.Klimachev O./RUS/    11 xx 11 11 11 01 11    11    5,5     1
3.Kobzev A./ARM/       11 00 xx 11 00 00 11    6     3       4
4.Lipsits A./USA/      00 00 00 xx 00 00 11    2     1       6        
5.Madissoon U./EST/    11 00 11 11 xx 00 11    8     4       3
6.Sinyov I./RUS/       10 01 11 11 11 xx 11    10    5       2
7.Terekhov D./CAN/     00 00 00 00 00 00 xx    0     0       7                       

Group C.
                       1  2  3  4  5  6  7    Pts  MtchPts  Place
1.Bobkov E./RUS/       xx 11 11 11 =1 11 11   11,5   6       1
2.Idelsons R./LAT/     00 xx 00 00 00 0= 00    0,5   0       7
3.Kawamura N./JAP/     00 11 xx 11 11 00 11    8     3,5     3
4.Kolesnik V./UKR/     00 11 00 xx =0 00 10    3,5   1,5     5
5.Laibinis L./LIT-FIN/ 0= 11 00 1= xx 01 11    7     3,5     4
6.Nosovsky A./RUS/     00 =1 11 11 01 xx 11    8,5   4,5     2
7.Tibaldi C./ITA/      00 11 00 10 00 00 xx    3     1,5     6   

Group D.
                       1  2  3  4  5  6  7    Pts   MtchPts  Place
1.Filippov S./RUS/     xx 11 11 11 =0 =1 11    10     5       2  
2.Lunkin V./RUS/       00 xx 11 11 00 11 11    8      4       3
3.Mammel M./USA/       00 00 xx 00 00 01 00    1      0,5     7
4.Ooi K./JAP/          00 00 11 xx 01 11 11    7      3,5     4 
5.Smirnov S./RUS/      1= 11 11 01 xx 11 11    10,5   5,5     1     
6.Taimla T./EST/       00 00 01 00 00 xx 11    3,5    1,5     5 7.Virag
I./HUG/        	     00 00 11 00 00 00 xx    2      1       6

Group E.
                       1  2  3  4  5  6  7  8   Pts  MtchPts  Place
1.Asplund B./SWE/      xx 11 01 11 10 == 00 11   9     4,5     4
2.Bondarenko S./RUS/   00 xx 11 11 11 11 11 11   12    6       1 
3.Glukhovsky L./ISR/   01 00 xx 11 00 00 00 11   5     2,5     6
4.Zhliup Z./CHI/       00 00 00 xx 00 00 00 11   2     1       7
5.Rinkis I./LAT/       10 00 11 11 xx 00 00 11   7     3,5     5
6.Soosyrv A./EST/      == 00 11 11 11 xx 01 11   10    5       3
7.Takagawa T./JAP/     11 00 11 11 11 01 xx 11   11    5,5     2
8.Tatarintsev S./RUS/  00 00 00 00 00 00 00 xx   0     0       8

The e-mail tournaments of this year cycle has been ended.
Aldis Reims is the only player who managed to be among
the 3 top of all renju e-mail WCh finals:

1996
I.A.Reims/LAT/       II.L.Laibinis/LIT-FIN/ III.I.Sinyov/RUS/
1997
I.Yu.Tarannikov/RUS/ II.R.Kolpakov/RUS/     III.A.Reims/LAT/
1998
I.O.Fedorkin/RUS/    II.A.Reims/LAT/        III.K.Hasegava/JAP/ 

10 players have got a right to play next final of WCh via e-mail:
O.Fedorkin, A.Reims, K.Hasegava, R.Kolpakov, Yu.Tarannikov, 
V.Golosov, and the winners of 4 semi-finals:
O.Klimachev - five-in-a-row player; one of his last performance
in the direct tournament was a partisipance in five-in-a-row
open tournament in the frame of 2 WCh, Moscow, 1991
E.Bobkov - he was 3rd on the last open tournament in
S.-Petersburg WCh-1997 and so he has a personal right to play
in WCh qwalification tournament in China-1999
S.Smirnov - Russian ex-champion via mail; a year ago he played
in the same semi-final group with K.Hasegava
/III place in this final/, had the same points but lost him because
of lot.
S.Bondarenko - he is not so well-known player as others, but he
had got a large and succesful experience of friend games on
PbEM server as "troter" much before this semi-final

With best wishes
Oleg Fedorkin


2nd 1997 Renju WC final tournament by e-mail

All games in 2nd Renju WC final tournament by e-mail are finished. The 6 best players have the right to participate in the 3rd final of Renju WC tournament by e-mail.

Complete tournament table:

                                                           Total  Match
                                                           points points
  Yu. Tarannikov (Russia)  XX 00 == =1 == 10 11 11 11 1=    12      6,5
  R. Kolpakov (Russia)     11 XX 0= 00 1= == 10 11 11 11    12      6
  A. Reims (Latvia)        == =1 XX 01 01 00 =1 1= 11 11    11,5
  S. Karlsson (Sweden)     0= 11 01 XX =1 01 == 01 11 01    11
  V. Golosov (Russia)      == =0 01 0= XX 11 10 1= 01 11    10,5
  A. Meritee (Estonia)     10 == 11 01 00 XX =1 =0 11 01    10
  N. Kawamura (Japan)      00 10 0= == 10 0= XX 01 11 1=     8,5
  V. Talsky (USA)          00 00 =0 01 =0 1= 01 XX 10 11     7,5
  L. Glukhovsky (Israel)   00 00 00 00 01 00 00 10 XX 11     4
  L. Laibinis (Finland)    =0 00 00 01 00 01 =0 00 00 XX     3


1997 Final results of the qualification rounds

Below you can find the real names of the userids used when playing.

Pool  Name              W   L   T 
----  ---------------- --- --- ---
  a   kolpak            12   2   0
  a   leonid            12   2   0
  a   asoosorv          10   4   0
  a   rickard            8   5   1
  a   virag              6   7   1
  a   charly             4  10   0
  a   ggurckis           2  12   0
  a   tinman             1  13   0

  b   taran             13   1   0
  b   vladtal           12   2   0
  b   kooi              10   4   0
  b   dterekhov          8   6   0
  b   scotty             6   8   0
  b   ben                4  10   0
  b   mmammel            3  11   0
  b   rrognlie           0  14   0

  c   ameritee          10   2   0
  c   golosov            9   2   1
  c   fedorkin           9   2   1
  c   joachim            5   6   1
  c   goran              4   7   1
  c   frid               2  10   0
  c   tibia              1  11   0

  d   ska                9   1   2
  d   norihiko           9   2   1
  d   veida              7   4   1
  d   basplund           4   7   1
  d   mog                4   8   0
  d   iwata              3   8   1
  d   mkolk              3   9   0

1997 Final results from B-Finals

(The winners of each group will play in next Renju WC A-final)


  f   k hasegawa         8   2   0 (Hasegawa won by drawing lots)
  f   smirnov            8   2   0
  f   euklid             7   3   0
  f   rickard            4   6   0
  f   ymadis             2   8   0
  f   robert12           1   9   0

  g   o fedorkin        10   0   0
  g   dterekhov          7   3   0
  g   virag              5   5   0
  g   janis              4   6   0
  g   alipsits           2   8   0
  g   asoosorv           2   8   0

  h   j gaulitz          8   1   1
  h   kooi               7   2   1
  h   goran              5   5   0
  h   nosovs             4   5   1
  h   filippov           4   5   1
  h   ben                0  10   0

  i   a milevsky         9   0   3
  i   veida              9   1   2
  i   takagawa           9   2   1
  i   basplund           5   6   1
  i   iwata              3   9   0
  i   scotty             2   9   1
  i   mmammel            1  11   0

I had no time to change all names from petnames till real names.
You can find the real names above

Results from the 1st 1996 Renju WC via e-mail A-Final

1. Aldis Reims        areims       9.5
2. Linus Laibinis     llaibini     7.5
3. Igor Sinyov        sinyovi      7.0
4. Karlheinz Barth    charly       4.0
5. Nick Alexandrov    nalexandrov  2.0
6. Alexander Demidov  ademidov     0.0

Results from the 1st Renju WC via e-mail B-Final

1. Dmitri Terekhov    dterekhov   11.0
2. Gatis Gurckis      ggurckis    11.0
3. Jonas Frid         frid         8.0
4. Alexander Lipsits  alipsits     4.0
5. Carlo Tibaldi      tibia        4.0
6. Richard W. Rognlie rrognlie     3.0
7. Pingel             pingel       1.0

RULES OF THE 2ND RENJU WORLD CHAMPIONSHIP VIA E-MAIL
including information to the participants

The tournament is played using Richard W. Rognlies pbm-server. You are 

able to find  information about this server on the URL-address:   

http://eiss.erols.com/~pbmserv/



It is very easy for anyone to ask for current standings

in the Renju WC via e-mail. Just send a letter to

pbmserv@eiss.erols.com

and on the subject line write

renju standings



Then usually in a minute you will receive an electronic reply with

the standings which also include the rating list for players on

the pbm-server.


All moves  must be sent  to the server. Then the server will send 

confirmation including illustrated board to both players. The time when this 

confirmation will be sent from the server will be counted as the official 

time for making this move. As all games are registered on the server it is 

also possible for any other player any time  to watch the games going on. It 

will also be possible for any player to subscribe to a game. Then he will 

receive the confirmation letter from the server at the same time as the 

players. The time limits will be specified  in miniutes and not in days. 

Each player in A-Final will get 135 days for each game i.e. 

135x24x60=194 400 minutes. In B-finals the players will get 130 days.

If this total time will be crossed the player will lose the game. Any time a 

player can rest with a certain move but not  more than 20 days.  If you will 

rest 21 days or more you will also lose the game.However if there are certain

circumstances it is possible to apply for more than 20 days rest.If you will

rest these days still will be included in the total time. It is not possible

to get extra time i.e. more than 135 (130) days for any reason. For example if you

intend to play in an international tournament you must consider this

in advance and play faster before and after the tournament because during this

tournament you will lose some days being away from home and computer.


After totally 136 moves (68 for black and 68 for white) 

a game is always draw. No exceptions from this rule is possible.



Besides these rules you are able to make your moves whenever you like.



If a player will withdraw for example stop sending letters and therefore 

lose all games after 21 days during the tournament the punishment will be

that this player will not be able to play in next WC via e-mail.


-------------------------------------------------

With two games (one as preliminary black and one as preliminary white)

 for each match we have 12 or 14 games for each player.

The time limit is 70 days for each game. Then we can start

the final at the latest 1st of February and in the final the time limit will

be 90 days for each game. If the qualification round will end earlier than the

31st of January the time for start of the final maybe earlier than the

1st of February.


------------------------------------------------------



Gamepoints:

Each player will play two games  (on as tentative black and one as tentative 

white) against each other player in the group. 



A win gives  1 p

A draw gives 0,5 p

A loss gives 0 p



Tie-breaking rules:

When determining the places which are taken by the participants, the 

following items are taken into account.

1) Total number of game points (2-0 > 1,5-0,5)

2) Total number of match points (2-0 = 1,5-0,5)

3) Berger Coefficient: Each player receives all game points that thoes 

players have got which he has won against, half of the game points that 

thoes players have got which he has played draw against (and none of the  

game points that thoes players have got which he has lost against).

4) Results in games between the participants involved (with the same total 

number of points).

5) Number of game wins.

6) In case of equality in all these items the places are divided. If getting 

some of the places involved will give the right to play in another group or 

tournament then this right will be determined by drawing of lots.



-----------------------------------------------------------------------

The Rules of Renju



    Here is a synopsis of the rules for Renju.  A more complete rule set

    can be found at: 

        http://www.renju.nu/rifrules.htm



Object of the Game



    On a 15x15 board, each player tries to create a line of 5 (or more)

    pieces of their color while trying to prevent their opponent from

    doing the same thing.



Movement Rules



          A B C D E F G H J K L M N O P 

      15  . . . . . . . . . . . . . . .  15

      14  . . . . . . . . . . . . . . .  14

      13  . . . . . . . . . . . . . . .  13

      12  . . . . . . . . . . . . . . .  12

      11  . . . . . . . . . . . . . . .  11

      10  . . . . . . . . . . . . . . .  10

       9  . . . . . . . . . . . . . . .   9

       8  . . . . . . . . . . . . . . .   8

       7  . . . . . . . . . . . . . . .   7

       6  . . . . . . . . . . . . . . .   6

       5  . . . . . . . . . . . . . . .   5

       4  . . . . . . . . . . . . . . .   4

       3  . . . . . . . . . . . . . . .   3

       2  . . . . . . . . . . . . . . .   2

       1  . . . . . . . . . . . . . . .   1

          A B C D E F G H J K L M N O P 



         Figure 1 -- Initial Renju Board



    On your turn, you place a piece of your color on the board.  There 

    are a number of movement restrictions (I call them "rituals") for 

    the first 4 moves.



    Players are initially referred to as "tentative Black(Eks)" and

    "tentative White(Ohs)".



    Move#1.  tentative Black makes three moves "move1,move2,move3".

             Move1 places a black stone and must be 'H8'. 

             Move2 places a white stone and is restricted to [G-J][7-9]. 

             Move3 places a black stone and is restricted to [F-K][6-10].

    Move#2a. tentative White has option to swap colours.

    Move#2b. White makes an unrestricted move

    Move#3.  Black proposes two moves "move1,move2" as Black's Choice.  The 

             two moves made must be asymetrical in at least one aspect

             except relative distance from the edge of the board.

    Move#4.  White makes two moves "move1,move2" where "move1" is one of

             the moves proposed by Black on Move#5 and move2 is an

             unrestricted move. 



--------------------------------------------------------------------

The interpreting of the official rules for example should not be that 

the only way to play opening Indirect 1 is to play in this order



             3

            2

           1

 

Also for example 

      

     3

      2

       1 



or     

 

           1  

          2 

         3 



are possible ways to start a game using this opening.

----------------------------------------------------------------------- 



In the diagram below suggested 5th moves in A and B are possible

but suggested  5th moves in A and C are not possible because the situations

after A and after C  is equal in all respects or with another word congruent 

(not concerning the distance from the edges).


    A B C D E F G H J K L M N O P 

      15  . . . . . . . . . . . . . . .  15

      14  . . . . . . . . . . . . . . .  14

      13  . . . . . . . . . . . . . . .  13

      12  . . . . . . . . . . . . . . .  12

      11  . . . . . . . . . . . . . . .  11

      10  . . . . . . . . . . . . . . .  10

       9  . . . . . . . o . . . . . . .   9

       8  . . . . . . A x . . . . . . .   8

       7  . . . . . . C x . . . . . . .   7

       6  . . . . . . B o . . . . . . .   6

       5  . . . . . . . . . . . . . . .   5

       4  . . . . . . . . . . . . . . .   4

       3  . . . . . . . . . . . . . . .   3

       2  . . . . . . . . . . . . . . .   2

       1  . . . . . . . . . . . . . . .   1

          A B C D E F G H J K L M N O P  







    Subsequent moves are unrestricted.  However, the victory conditions 

    for White and Black differ a bit...



    Black wins...

        by making a line of exactly 5 stones of his colour.



    White wins...

        by making a line of 5 or more stones of his colour.



        or if Black makes a not allowed "double three"



        or if Black makes a "double four"



        or if Black makes an "overline"



---------------------------------------------------------

Some extra explanations for not so experienced players:



Not allowed for black i.e. to make it means a loss:

3-3 if the three-three gives a win *)

4-4

6 or more

3-3-4 if the three-three gives a win*)



Allowed for black:

3-4

3-3-5

4-4-5

6-5



*) The not allowed moves should lead to a win just using the involved 

situation if it is made. I.e. if  one of the threes only have the space of 5 

point in its line direction it is possible for white  to stop the win by 

stopping the other 3  and therefore the 3-3  is allowed.



You can better understand if you look at the Web-page: 

http://www.renju.nu/r1rulhis.htm

--------------------------------------------------------------



Some situations maybe is difficult to make the server-program  to  understand.



Normally a player resigns if he knows that he will lose the game and then 

the game is registered  as ended. 



Before you resign, you should carefully think.  It is not so nice to 

understand later that you had not lost if you had continued to play. If you

are not sure about a loss you should make a  new move. 



If the server "understands" a win the game is registrated as ended and if it 

cannot "understand" a win the player that understands that he has lost should

resign. Otherwise the player who knows that he has won must ask the other

player to send a "resign" command. If he refuses the winner should contact

Tommy Maltell.



If the server recognize an allowed move as a not allowed move the player(s)

should contact  Tommy Maltell and Richard W. Rognlie.



There are 2 kinds of  forbidden moves:



a) Impossible moves - If you make such a move you should be instructed to try 

again maiking  another legal move. Examples are mistakes using the opening 

rules.



b) Possible but  not allowed moves - if you make such a move you will 

immediately

lose the game. Examples are forbidden double-three, double-four, overline.

(In some cuntries that were  parts of the former USSR b) is the same  as a) 

but this is not according to the international rules of RIF which rules is the rules of 

this tournament and any international tournament .



----------------------------------------------------



Information on how to use the server:



1] Introduction



Welcome to the network Renju server.  



On a 15x15 board, the two players of renju try to be the first

to create a line of 5 stones in a row of their color.



Related Help Subjects:

    renju.rules



[2] Renju Command Summary



renju challenge userid1 userid2

renju standings

renju ratings

renju show board+

renju show userid+ [all|active|inactive|next]

renju move board userid password move[#moveno]

renju move board userid password propose

renju move board userid password accept

renju move board userid password reject

renju move board userid password resign

renju resign board userid password

renju submit board userid password move[#moveno]

renju confirm board userid password

renju swap board userid password

renju preview board move+

renju preview new numplayers move+

renju games userid* [all|active|inactive|next]

renju help

renju subscribe board userid password

renju unsubscribe board userid password

renju accept userid password

renju reject userid password

renju notify userid password



Each command should be put in the subject of a mail message to the PBeM

Server (pbmserv@eiss.erols.com).  Response time is usually very quick (not

much more than roundtrip email time), and you should always get a

response (unless something goes wrong)  If pbmserv does not respond to

a command, you can try the simple command "help" to see if the system

is down or not.  If pbmserv responds to "help" and you don't have a response

from your other command still, something has gone wrong.  Try again or

ask rrognlie@eiss.erols.com for help if problems persist.





help

    This sends a list of ALL the commands in brief, including those for

    other games and projects that are run through the PBeM Server.



help renju

    This sends this file (the one you are reading)



renju challenge userid1 userid2

    Start a new game between userid1 and userid2



renju standings

    or

renju ratings

    Show the current standings



renju show board+

    or

renju show userid+ [all|active|inactive|next]

    Show the board(s)



renju move board userid password move[#moveno]

    Make a move.  See renju.rules for full details on renju move notation.



renju move board userid password propose

    Propose a draw.



renju move board userid password accept

    If a draw has been proposed, accept the draw.



renju move board userid password reject

    If a draw has been proposed, reject the draw.



renju move board userid password resign

    or

renju resign board userid password

    Resign the current game. If this is the first action from that player

    in the game, he leaves play (without penalty) and if more than one

    player is left, the game is restarted without the player.  If it is

    not the first action from that player, he will leave the game and the

    remaining player will continue playing.  If only one player is left,

    that player will win the game.



renju submit board userid password move[#moveno]

    Preview a move. The move will be stored with the board and can be

    effectuated by using the move command without supplying a move.

    Submitting several differnt moves will only keep the last one.



renju confirm board userid password

    Confirm the last submitted move (and make it). Submit + confirm is

    equivalent to using move.



renju swap board userid password

    If the game support swapping at a certain point during the game, this

    command will swap sides.



renju preview board move+

    or

renju preview new numplayers move+

    Make the move(s) on a given board (or a new one). The moves are not

    saved. The resulting board will be sent back.



renju games userid* [all|active|inactive|next]

    List games on the server. If active is used, only games that has not

    yet come to an end will be listed if all players are participating.

    The opposite is true for inactive. Next will list games in which

    one of the players are next to move.



renju help

    Show help for the game.



renju subscribe board userid password

    Start subscribing a specific board. Whenever one of the players issue

    a valid move, the new board will be sent to players who subscribe in

    addition to those players who participate.



renju unsubscribe board userid password

    Unsubscribe a board that was previously subscribed.



renju accept userid password

    Allow other players to challenge you.



renju reject userid password

    Disallow other players to challenge you.



renju notify userid password

    Notify is similar to the subscribe command but instead of getting a

    copy of the board after each and every move, the boards are shown

    after the game ends. Sending a new notify command will stop the

    notification.



[3] Messages to your opponent



When you use the move or resign commands, any text in the body of

your mail message will be sent to your opponent along with the board

summary.



You may also send messages to other PBeM users via the 'message' and

'broadcast' commands.



------------------------------------------------



Other server commands:



    change password userid current password new password



This allows you to change your PBeM password. You may wish to do this 

periodically. The PBeM

server uses the passwords for its own purposes. (It stores them as clear 

text, so you probably do

*not* want to use the same password as you use for your login accounts!) 



    change address userid password [ e-mail address(es) ]



This allows you to change the PBeM servers mail address for you. Any mail 

that the PBeM server

send will normally go to this address. If no address(es) is(are) specified, 

the PBeM server will

assume the return address of the request as the desired address. 



    delete userid password



When you have decided that you have wasted enough of your life playing these 

silly games that can

last for weeks, delete your user account as a courtesy to the other players.



list [ game type 1 [ ... game type N ] ]



List the status of the game types specified. If no game types are specified, 

a list of PBeM users will

be displayed. For privacy reasons, only their PBeM userid will be displayed. 



    message userid password toUserid1 [ ... toUseridN ]



If you wish to send a message to a PBeM user, but do not have their eMail 

address, you may send it

via the PBeM server. 



    broadcast userid password



If you wish to send a message to ALL PBeM users, use this. Please limit use 

of broadcast to topics

of potential interest to all players. You may want to use the PBeM Server 

mailing list

(pbmserv-users@vtsu.prc.com) as an alternate to the broadcast command. 

Please include your

pbmserv userid in your message so people know to whom they should address 

their responses.



COMMENTS:



Sometimes you will get letters from other players using the pbm-server who 

have nobody or few players to play with. As you know it is possible to send 

letters to all other users.  Maybe you are interested to play more games 

outside the World Championship. Then you are able to  challenge such a 

player. However you should never challenge a certain player  without first 

asking. However I suppose that often  you are not interested because you 

are too occupied with WC. Then just delate this letter.



Sometimes when I have sent letters to all the players of this WC I have 

received messages that it is not possible to find the player on the 

e-mailaddress or that it has been trouble to reach him. The same problem may 

occur also when player A has made a move and when the pbm-server confirms 

the move by sending a message to both players. If  player B has a server 

that are down or of some other reason  cannot  receive this letter from the 

server the move is still registered by the server and the time when this 

move were registrated  is the official time. So if you know that you have 

had  problems with your server, please, check if the opponent has made a 

move by using the "renju show"-command mentioned below. If you do not check 

you may lose time.



It is possible but it happens very seldom that the pbm-server is down. Then 

you cannot send letters to the server. Usually  Richard W. Rognlie will 

inform about such a situation before or after that it has happened.You  can 

realize such a situation if you try to send a letter and then you will not 

receive confirmation from the server. Then the move is not registered by the 

server and you have to try again later. It is probably impossible to give 

you a fair compensation for such lost time. For shorter times you may lose 

this time and therefore  you have to save some time for eventual  such 

situations. If you have tried  more than 36 hours you are able to write to 

Tommy Maltell and report the situation.



New commands and possibilities using the server may be introduced during the 

tournament.



If  problems will happen that is impossible to solve reading the rules

the referee will decide how to judge in this situation.

Tommy Maltell also decides how to interpret the rules.


This page was updated November 28, 2000 by tommy.maltell@lemes.se